Skills

Appraise (Int)
Autohypnosis (Wis)
Balance (Dex)
Bluff (Cha)
Climb (Str)
Concentration (Con)
Craft (Material Specific; weapon or armour type specific) [Int]
Diplomacy (Cha)
Disable Device (Int)
Disguise (Cha)
Escape Artist (Dex)
Gather Information (Cha)
Handle Animal (Cha)
Heal (Wis)
Hide (Dex)
Intimidate (Cha)
Jump (Str)
Knowledge (Ancient History) [Int]
Knowledge (Arcana) [Int]
Knowledge (Architecture & Engineering] [Int]
Knowledge (Geography) [Int]
Knowledge (History) [Int]
Knowledge (Local) [Int]
Knowledge (Nature) [Int]
Knowledge (Nobility & Trading Houses) [Int]
Knowledge (Psionics) [Int]
Knowledge (Spirits) [Int]
Knowledge (Warcraft) [Int]
Knowledge (Any relevant) [Int]
Literacy (2 Skill points; must be able to speak the language.)
Listen (Wis)
Move Silently (Dex)
Open Lock (Dex)
Perform (any artform) [Cha]
Profession (Any plyable trade) [Wis]
Psicraft (Int)
Ride (Dex)
Search (Int)
Sense Motive (Wis)
Sleight of Hand (Dex)
Speak Language (2 skill points per language.)
Spellcraft (Int)
Spot (Wis)
Survival (Wis)
Swim (Str)
Scry (Int)[3e Player’s Handbook skill] (Spellcasters only)
Tumble (Dex)
Use Magic Device (Cha)
Use Psionic Device (Cha)
Use Rope (Dex)

Skills

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